This is a test blog post to verify that our simplified template system is working correctly. The defaults should automatically apply:

  • Layout: single
  • Author profile: enabled
  • Professional header styling
  • Categories: development, updates
  • Tags: rogue-fp, game-development

New Combat Features

We’ve been working on some exciting improvements to ROGUE-FP’s combat system:

Enhanced Feedback

  • Visual impact effects when attacks connect
  • Audio cues for different damage types
  • Screen shake effects for powerful attacks

Tactical Improvements

  • New weapon types with unique mechanics
  • Environmental interaction during combat
  • Improved AI behavior patterns

Development Progress

The update is currently in testing phase. We’re focusing on:

  1. Balance Testing - Ensuring new features don’t break game progression
  2. Performance Optimization - Maintaining smooth gameplay
  3. Community Feedback - Incorporating player suggestions

Screenshots

Combat Screenshot New combat effects in action

Inventory Screen Updated inventory interface

This test post should automatically inherit all the professional styling and configuration from our _config.yml defaults, making content creation much faster and more consistent.


What do you think of these combat improvements? Let us know on Twitter/X or Steam!

Updated: